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Thoughts on commercial game design

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Charlie Cleveland's blog

Svilupparty 2016

Presentation

Presentation in Bologna at Svilupparty 2016.

Reference and further reading

  • How to choose the right design by Ryan Clark (hook analysis)
  • Potion Explosion by Horrible Games
  • The Birth of Klei
  • The Lean Startup (validated learning for building the right thing)

Follow me on Twitter (@flayra) and/or please feel free to write me at charlie@charliecleveland.com.

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Recent Posts

  • A good idea solves many problems 12/12/2016
  • Finding the fun in game design 09/14/2016
  • Using theme to solve player elimination 03/02/2016
  • Ignoring your (Cosmic) dreams 03/01/2016
  • Playtesting board games electronically (Tabletop Simulator, Tabletopia) 01/31/2016

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